<object>
id:  0  type: 0  file: data\template.dat
id: 52 type: 0 file: data\julian.dat
id: 51 type: 0 file: data\firzen.dat
id: 50 type: 0 file: data\louisEX.dat
id: 38 type: 0 file: data\bat.dat
id: 39 type: 0 file: data\justin.dat
id: 37 type: 0 file: data\knight.dat
id: 36 type: 0 file: data\jan.dat
id: 35 type: 0 file: data\monk.dat
id: 34 type: 0 file: data\sorcerer.dat
id: 33 type: 0 file: data\jack.dat
id: 32 type: 0 file: data\mark.dat
id: 31 type: 0 file: data\hunter.dat
id: 30 type: 0 file: data\bandit.dat
id:  1  type: 0  file: data\deep.dat
id:  2  type: 0  file: data\john.dat
id:  4  type: 0  file: data\henry.dat
id:  5  type: 0  file: data\rudolf.dat
id:  6  type: 0  file: data\louis.dat
id:  7  type: 0  file: data\firen.dat
id:  8  type: 0  file: data\freeze.dat
id:  9  type: 0  file: data\dennis.dat
id: 10  type: 0  file: data\woody.dat
id: 15  type: 0  file: data\davis.dat
id: 53  type: 0  file: goku\goku.dat
id: 54 type: 0 file: data\maijin_buu.dat
id:  55  type: 0  file: data\andy.dat
id:  56  type: 0  file: data\andyex.dat
id:  57  type: 0  file: data\dragoner.dat
id:  58  type: 0  file: data\Godhc.dat
id:  59  type: 0  file: data\jean2.dat
id:  60  type: 0  file: data\shen.dat




id: 100  type: 1  file: data\weapon0.dat   #stick
id: 101  type: 1  file: data\weapon2.dat   #hoe
id: 120  type: 1  file: data\weapon4.dat   #knife
id: 121  type: 4  file: data\weapon5.dat   #baseball
id: 122  type: 6  file: data\weapon6.dat   #milk
id: 150  type: 2  file: data\weapon1.dat   #stone
id: 151  type: 2  file: data\weapon3.dat   #wooden_box
id: 123  type: 6  file: data\weapon8.dat   #beer
id: 124  type: 1  file: data\weapon9.dat   #<
id: 217  type: 2  file: data\weapon10.dat  #louis_armour
id: 218  type: 2  file: data\weapon11.dat  #louis_armour
id: 198  type: 2  file: data\weapon20.dat  #bigstone
id: 300  type: 5  file: data\criminal.dat  #criminal
id: 177  type: 1  file: data\weapon00.dat  #fire_sword

id: 200  type: 3  file: data\john_ball.dat
id: 201  type: 1  file: data\henry_arrow1.dat
id: 202  type: 1  file: data\rudolf_weapon.dat
id: 203  type: 3  file: data\deep_ball.dat
id: 204  type: 3  file: data\henry_wind.dat
id: 205  type: 3  file: data\dennis_ball.dat
id: 206  type: 3  file: data\woody_ball.dat
id: 207  type: 3  file: data\davis_ball.dat
id: 208  type: 3  file: data\henry_arrow2.dat
id: 209  type: 3  file: data\freeze_ball.dat
id: 210  type: 3  file: data\firen_ball.dat
id: 211  type: 3  file: data\firen_flame.dat
id: 212  type: 3  file: data\freeze_column.dat
id: 213  type: 1  file: data\weapon7.dat   #ice_sword
id: 214  type: 3  file: data\john_biscuit.dat
id: 215  type: 3  file: data\dennis_chase.dat
id: 216  type: 3  file: data\jack_ball.dat
id: 219  type: 3  file: data\jan_chaseh.dat
id: 220  type: 3  file: data\jan_chase.dat
id: 221  type: 3  file: data\firzen_chasef.dat
id: 222  type: 3  file: data\firzen_chasei.dat
id: 223  type: 3  file: data\firzen_ball.dat
id: 224  type: 3  file: data\bat_ball.dat
id: 225  type: 3  file: data\bat_chase.dat
id: 226  type: 3  file: data\justin_ball.dat
id: 228  type: 3  file: data\julian_ball.dat
id: 229  type: 3  file: data\julian_ball2.dat
id: 1123  type: 3  file: goku\goku_kienzan.dat
id: 2123  type: 3  file: goku\goku_kamehameha.dat
id: 257 type: 3 file: data\maijin_buu_runattack.dat
id: 258 type: 3 file: data\maijin_buu_dashattack.dat
id: 259 type: 3 file: data\maijin_buu_dashattack2.dat
id: 260 type: 3 file: data\maijin_buu_big_ball.dat
id: 261 type: 3 file: data\maijin_buu_kamehameha.dat
id: 262 type: 3 file: data\maijin_buu_final_ball.dat
id: 263 type: 3 file: data\maijin_buu_final_explosion.dat
id: 400  type: 3  file: data\virus_dragon.dat
id: 401  type: 3  file: data\water_dragon.dat
id: 402  type: 3  file: data\ice_dragon.dat
id: 403  type: 3  file: data\fire_dragon.dat
id: 404  type: 3  file: data\flying_dragon.dat
id: 405  type: 3  file: data\breathfire_dragon.dat
id: 661  type: 3  file: data\Godhc_bolt.dat
id: 662  type: 3  file: data\hellfire.dat
id: 663  type: 3  file: data\Shadow.dat
id: 233  type: 3  file: data\jean_biscuit.dat
id: 230  type: 3  file: data\jean_arrow.dat
id: 251  type: 3  file: data\flip.dat
id: 231  type: 3  file: data\jean_ball.dat
id: 401  type: 3  file: data\shen_chase.dat
id: 402  type: 3  file: data\shen_ball2.dat
id: 403  type: 3  file: data\shen_ball.dat




id: 998  type: 5  file: data\etc.dat
id: 999  type: 5  file: data\broken_weapon.dat
<object_end>

<file_editing>
data\nothing.txt
<file_editing_end>

<background>
id: 4 file: bg\sys\hkc\bg.dat
id: 2 file: bg\sys\lf\bg.dat
id: 3 file: bg\sys\sp\bg.dat
id: 5 file: bg\sys\gw\bg.dat
id: 6 file: bg\sys\qi\bg.dat
id: 7 file: bg\sys\ft\bg.dat
id: 1 file: bg\sys\cuhk\bg.dat
id: 0 file: bg\sys\thv\bg.dat
id: 10 file: bg\template\1\bg.dat
id: 11 file: bg\template\2\bg.dat
id: 12 file: bg\template\3\bg.dat
id: 14 file: bg\sys\house\bg.dat
id: 33 file: bg\sys\FreakyLab\bg.dat
id: 47 file: bg\sys\ShuttleHall\bg.dat
id: 37 file: bg\sys\Pyramid\bg.dat
id: 43 file: bg\sys\TimeSanctuary\bg.dat
id: 13 file: bg\sys\snow\bg.dat
<background_end>

id: 100~199 drop weapon